Thursday, 24th December 2020 by Jozsef Quakemas timeĪfter several BETA versions I can say that the newly introduced BSP2 maps and FitzQuake protocol support seems stable. Hopefully speedrunning on larger maps will be a lot more enjoyable with this new build. Fixed sky texture when waterfog is used Note: you may need to readjust your gamma settings! This replaces the old, sometimes buggy 'hardware gamma' solution. By adding usage of the OpenGL shader language, I could gain a max of ~50% speed improvement on larger maps. Saturday, 13th February 2021 by Jozsef Performance improvementsĪs promised, I've been focusing on improving the OpenGL renderer in the past 1.5 months. Read the included whatsnew.txt for the entire list of changes. There are also minor fixes added as well as map rendering optimization.
Title says it all, this new version mainly covers the support for the recently released mission pack from Quake remastered. Friday, 10th September 2021 by Jozsef Dimension of the Machine mission pack support